ePub Game Engine Gems 2 ePub

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PublisherTaylor & Francis Inc
GanreClassical History / Classical Civilisation
Release date 07.10.2011
Pages count532
File size6.2 Mb
eBook formateBook, (torrent)En
Book rating3.45 (4 votes)
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Book overview

This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories-graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection. Supplementary materials, including demos, source code, examples, specifications, and more can be found at www.gameenginegems.net.

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